// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

#include <d3d9.h>
#include <d3dx9.h>
#include "..\d3dhookshared.h"
#include "CED3D9Hook.h"

#include <map>

